I brought it for my arkham horror cards, they fit perfectly and it looks amazing.
Got a bag for the tokens, but it's just big enough for all of them. Could be bigger.
Designer | Seth Jaffee |
Publisher | Renegade Game Studios |
Players | 2-4 |
Playtime | 40-60 mins |
Suggested Age | 14 and up |
Expansion | Crusaders: Thy Will Be Done – Divine Influence |
Additional Info |
170624/crusaders-thy-will-be-done
http://boardgamegeek.com/boardgame/170624/crusaders-thy-will-be-done/forums/63
|
Move your knights, erect buildings, and go crusading to spread the influence of your Order. When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game.
Crusaders: Thy Will Be Done uses a combination of rondel and mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game, that controls their action choices during the game. Your faction gives you a special power to control your rondel, and the buildings you erect will help you form a strategy.
This game is easy to learn and very fun, yet still fairly complex and will be enjoyable for experienced gamers as well as beginners. The components are all high quality, and the art is beautiful. The gameplay is unique and highly satisfying. I highly recommend Crusaders: Thy Will be Done.
I would liken it to chess. It is fairly easy to learn, but the number of different strategies that you can plan out many moves ahead makes it similar.
Crusaders: Thy Will Be Done (Standard Edition)
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.
I brought it for my arkham horror cards, they fit perfectly and it looks amazing.
Got a bag for the tokens, but it's just big enough for all of them. Could be bigger.