I love the detail and historical accuracy of this game. The production values for this game are very high.
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.
Designers |
Costa Rôla |
Publisher | PYTHAGORAS |
Players | 1-4 |
Playing Time | 20-45 mins |
Suggested Age | 8 and up |
Honors |
|
Expansion | Café: EXPRESSO |
Additional Info |
284936/cafe
http://boardgamegeek.com/boardgame/284936/cafe/forums/63
|
Café + Expresso (Base Game + Expresso)
Base game plus expansion, so cool.
Arrived very quickly, no damage, and courier followed the delivery instructions. No complaints at all
For a small box of (large) cards and some small wood pieces, you get card drafting, engine building, spatial puzzles, and resource conversion. Every turn is a difficult decision, in a way that recalls Arboretum. But I find Cafe more fun to play. The sacrifices you must make in your tableau each time you add to it are about more than end-game scoring; you can use aspects of your engine/tableau before losing them in the interest of building strength elsewhere.
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I love the detail and historical accuracy of this game. The production values for this game are very high.
Legendary: A Marvel Deck Building Game – 2099
Only market cards, and that's ok. Some of these are more useful then others but you never know what kind of combos you can pull.