Thought there will be more content than the original, but it's actually pretty much the same. Good game!
Very high quality pieces! If you play this game rather frequently, it is definitely worth the upgrade!
Designer |
Dennis K. Chan Joseph Summa |
Publisher | Rio Grande Games |
Players | 1-4 |
Playtime | 45-90 mins |
Suggested Age | 14 and up |
Expansion For | Beyond the Sun (Second Printing) |
Additional Info |
378291/beyond-sun-leaders-new-dawn
http://boardgamegeek.com/boardgame/378291/beyond-sun-leaders-new-dawn/forums/63
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This expansion has two main things going for it, a new system where you snake draft two extra powers at the beginning of the game, similar to 7 Wonders: Leaders or Terraforming Mars: Prelude; as well as a full solo mode. Other than that there's two new factions that are interesting to play (one is about making and combining ships, one is about predicting game outcomes) and a small handful of new techs and planets.
Overall, on the balance, there's not a LOT of things in the box, but most importantly there's replacement balance-tweaking cards for some of the base-game tech. That alone is worth picking up this expansion for, IMHO, but I can definitely see why some people feel the expansion is a bit light relative to its price.
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Thought there will be more content than the original, but it's actually pretty much the same. Good game!
Very high quality pieces! If you play this game rather frequently, it is definitely worth the upgrade!